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Slashdot: Games
Gaming In Sweden Bigger Than Football and Hockey 
CmdrTaco via Slashdot: Games on Wed, 26 Nov. 2008
Anonymous Coward writes "SIFO (a major Swedish survey company) has conducted a gaming survey right before the launch of Dreamhack Winter. One of the results being that gaming in bigger than football and hockey combined."
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Hacks Allowing Disabled Gamers To Play Guitar Hero 
Soulskill via Slashdot: Games on Fri, 21 Nov. 2008
angrymilkman writes "Here are two interesting new approaches where researchers modified the popular Guitar Hero game so it can be played by gamers with disabilities. Air Guitar Hero modifies the Guitar Hero controller so someone without limbs can play it by using electrodes attached to the user's residual arm. Blind Hero is a mod for Frets on Fire that uses a haptic glove that can turn visual feed
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category Guitar
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Stardock Tried To Make Star Control, Master of Orion Sequels 
Soulskill via Slashdot: Games on Tue, 18 Nov. 2008
Gamasutra reports on comments from Stardock CEO Brad Wardell in which he described his efforts to revive two old but popular franchises: Star Control and Master of Orion. Quoting: "'I actually pitched Atari on a whole idea for a true successor to Star Control,' [he said], noting that the game would follow original series developer Toys for Bob's Star Control II rather than the Legend Entertainment
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category Star
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Two New Class-Action Suits Against EA Over DRM 
Soulskill via Slashdot: Games on Sun, 09 Nov. 2008
In September, we discussed a class-action suit filed against Electronic Arts over the DRM in Spore. Now, two new class-action suits have been filed that target the SecuROM software included in a free trial of the Spore Creature Creator (PDF) and in The Sims 2: Bon Voyage (PDF). If this sort of legal reprisal continues to catch on, EA could be seeing quite a few class-action suits in the future. On
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category Spore
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LittleBigPlanet Creations Raising Copyright Questions 
Soulskill via Slashdot: Games on Tue, 04 Nov. 2008
Joystiq's Law of the Game column uses the recently released LittleBigPlanet to address the question of intellectual property rights for user-created content within and for games. At this point, Sony's ToS claims a great deal of control over users' work, unlike Second Life's, which is much more permissive. GiantBomb has a related story pointing out creations within LittleBigPlanet that are copies o
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category iPhone
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Miyamoto Scrutinizes Mario, Zelda, Hails Portal 
Soulskill via Slashdot: Games on Fri, 31 Oct. 2008
eldavojohn writes "Nintendo icon Shigeru Miyamoto stated in an interview that 'What I've been saying to our development teams recently is that The Legend of Zelda: Twilight Princess was not a bad game, by any means. But, still, it felt like there was something missing. And while, personally, I feel like Super Mario Galaxy was able to do some things that were very unique, at the same time, from ano
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category Wii
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Evolutionary Scientists Test-Drive Spore, Gripe 
timothy via Slashdot: Games on Thu, 23 Oct. 2008
ahab_2001 writes "The computer game Spore has been marketed partly as an experience that makes evolutionary biology come alive in a game setting. But does that claim hold water? To find out, John Bohannon, a correspondent for Science Magazine (writing as 'The Gonzo Scientist'), sat four card-carrying scientists, ranging from evolutionary biologist Niles Eldredge to JPL astrophysicist Miles Smith,
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category Spore
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Four Add-ons Planned for Sins of a Solar Empire 
Soulskill via Slashdot: Games on Wed, 22 Oct. 2008
With the first add-on pack for Sins of a Solar Empire arriving in just under a month, publisher Kalypso Media has announced that three more add-ons are on their way as well. Gamespot has an early look at the first add-on, Entrenchment, and a couple of additional screenshots are available at Shacknews. The game's creative director, Craig Frazer, also explained their reasoning for making small expan
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category Solar
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MUDs Turn 30 Years Old 
(unknown author) via Slashdot: Games on Wed, 22 Oct. 2008
Shared by Eater
I spent a lot of time on MUDs and MUSHs... time that otherwise would've been wasted on learning real life social skills.
Massively points out that today marks the 30th anniversary of the first Multi-User Dungeon (MUD) going live at Essex University in the UK. The game, referred to as MUD1, was created by Roy Trubshaw. Richard Bartle, a man who also w
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category MUDs
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Former Gamers Want More Social Games 
Soulskill via Slashdot: Games on Tue, 21 Oct. 2008
Gamasutra is running a series of studies on what people from certain demographics want from games. Their most recent article takes a look at former gamers, from the age of 25 to 35, and how they view their old hobby. Many seem to have replaced games with social networking during their non-productive time, and they also tend to favor games they can play with friends in the same room, rather than an
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category gamers
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The State of Piracy and DRM In PC Gaming 
Soulskill via Slashdot: Games on Tue, 21 Oct. 2008
VideoGamer sat down with Randy Stude, president of the PC Gaming Alliance, to talk about the state of piracy and DRM in today's gaming industry. He suggests that many game studios have themselves to blame for leaks and pre-launch piracy by not integrating their protection measures earlier in the development process. He mentions that some companies, such as Blizzard and Valve, have worked out anti-
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category piracy
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99.8% of Gamers Don't Care About DRM, Says EA 
CmdrTaco via Slashdot: Games on Wed, 15 Oct. 2008
arcticstoat writes "If you thought that EA might have been humbled by the massive Internet backlash against its use of SecuROM in its recent games, then you'd be wrong. Speaking at the Dow Jones/Nielsen Media and Money Conference, EA's CEO John Riccitiello claimed that the whole issue had been blown out of all proportion. 'We implemented a form of DRM and it's something that 99.8 per cent of users
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category DRM
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Fallout 3 Gets Leaked, Goes Gold 
Soulskill via Slashdot: Games on Mon, 13 Oct. 2008
Fallout 3 is due to be released in a few weeks, and Bethesda recently announced that all versions of the game have gone gold. They provided the systems specs for the PC release as well. Unfortunately for them, the Xbox 360 version was leaked onto torrent sites almost three weeks early. Bethesda is "looking into" how the game was distributed. In preparation for the launch, game director Todd Howard
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category Leaked
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Sony, Microsoft Begin Battle of Virtual Worlds 
timothy via Slashdot: Games on Fri, 10 Oct. 2008
Slatterz writes "Sony and Microsoft are poised to do battle in virtual worlds. The console kids both announced Second Life-style virtual environments at the Tokyo Game Show today. Both games show striking similarities to Linden Lab's creation. Players are represented by avatars which live a virtual life — engaging in relationships, going about day-to-day business."
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Brainwave Controlled Game From Square Enix 
samzenpus via Slashdot: Games on Thu, 09 Oct. 2008
zombies-alive writes "Square Enix and Neurosky, maker of wearable sensory equipment, are coming out with a new 'Brainwave-Controlled' RPG. The game will be demonstrated at the Tokyo Game Show for the (Windows) PC, which features the NeuroSky MindSet headset. At this moment, the headset only detects the gamer's level of concentration and relaxation by means of a single electrode placed on the foreh
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Matt Hazard Returns 
Soulskill via Slashdot: Games on Sun, 05 Oct. 2008
D3Publisher has announced Eat Lead: The Return of Matt Hazard, bringing everyone's favorite gun-toting superstar back to the forefront of gaming culture. Or at least, that's what they tell us. Nobody's actually ever seen or played a Matt Hazard title before; it's just a clever marketing campaign for what is essentially a parody game based on popular shooter standards. They've even made a fake hist
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How Nvidia Wants To Bring 3D Glasses Back 
timothy via Slashdot: Games on Wed, 17 Sep. 2008
notthatwillsmith writes "For the last ten years, we've heard the promise of 3D shutter glasses, which when combined with the proper video card drivers and a good display, can trick your brain into thinking that your 2D monitor is creating 3D images. Unfortunately the glasses never really took off, partly because there were rendering problems with many popular 3D games but mostly because monitors d
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Spore DRM Protest Makes EA Ease Red Alert 3 Restrictions 
Soulskill via Slashdot: Games on Sun, 14 Sep. 2008
Crazy Taco writes "The heavy Amazon.com protest of Spore's DRM appears to have caught the attention of executives at EA. IGN reports that DRM for the upcoming C&C: Red Alert 3 will be scaled back. Unlike previous Command and Conquer games, the CD will not be required in the drive to play. The online authentication will be done just once (rather than periodic phone calls home), and up
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Review: Spore 
Soulskill via Slashdot: Games on Tue, 09 Sep. 2008
The hype leading up to Spore was excessive. But then, so is the scope of the game; following the growth of a species from the cellular level to galactic domination was an ambitious goal, to say the least. Bringing evolution into the realm of entertainment was something Will Wright hoped and gambled he could do after the success of the Sim franchise. But rather than evolution, Spore became more abo
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category Spore
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Brad Wardell's Plan To Save PC Gaming 
Soulskill via Slashdot: Games on Tue, 09 Sep. 2008
A few weeks ago, we discussed Stardock CEO Brad Wardell's "Gamer's Bill of Rights," a proposal for removing some of the PC gaming industry's more obnoxious characteristics, such as annoying DRM and no-return policies. Shacknews sat down with Wardell for a lengthy interview in which he discussed his reasons for starting the project, how it's being received by game companies, and how he wants the ga
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